Beyond the north door is a corridor leading west and curving north to the door of the training annex where you'll find the missing Selkath, while to the east it passes a door labelled East Barracks in the south wall and eventually curves south, beyond the pressure doors of flow control. Jolan Aphett: This man is a Pazaak Shark and will play games of Pazaak with you for 200 Credits a hand. The corridor to the west curves north to the door of the training annex. In this area you'll also meet Queedle, an Ithorian that holds the 3rd fastest time on Manaan but needs some Credits to upgrade his Swoop Bike otherwise he'll never do better. If you choose to have the Arbiter represent you then you can interrupt him at any time during the trial and give the judges your Datapad. To the west is another door in the south wall, beyond which is the north end of the security room. sorry I had no idea how to get back ethier. 4. Home. Go underwater to the Hrakert Station You can also decrypt a passcard or just go to the Sith hangar and use their own shuttle to get into the base. In addition to simply getting the equipment out of the foot locker, you'll also get experience, your first experience "dose" in the game. Sunry Murder Trial For a good writeup of exactly how it works check the Kotor 1 wiki. You've lived up to your side of the deal, now it's time for him to live up to his. A Selkath of some importance, a lower ranking politician. 7. The most direct route to complete your mission for the Republic is through the north door; beyond the east door is the secondary entrance to the base via the transport from the Sith private docking bay, and the flow control room further to the northeast. You know where you go on the active menu to use enhancements and activate shields? Listen to him and be on your way. You need to turn back now, and find your way back to the submarine that'll bring you back up to the Republic Embassy. Board of CHAUNNA (6 a side Soccer) Federation for India is an Affiliated body from Asian Chaunna Soccer Confederation/ ACSC & patronize by World Federation for CHAUNNA Board/ WFCIB is based at the United States of America with a worldwide patent for name & logo for this sport. Well there's someone named Shaelas in the Cantina here in Ahto City who will be happy to hear this news. CHAUNNA played into a mini size of ground with 6 + 3 a side format & concept. The fish people would ban you from Manaan, so you couldnt go back. The very end of that corridor leads back to the original corridor, so you'll have some idea of where you are. There are sharks everywhere. This is referring to the Sith prisoner on Manaan who has the access code to the Sith base. I was investigating the disappearances of young Selkath. Below are the 3 approaches laid out for you so you can choose the one that best suits you. But doing both will net you extra experience and take care of the foes in that room good and quick. Do what you'd like but make sure to not run in there and fight them on your own or you will die. Below is a list of every Companion Side Quest in the game. steakhouse fort lauderdale. 1. Avoid choosing "Relax. All we need in this area for our primary story quest is an Environmental Suit and a Sonic Emitter. i got banned from manaan for using the poison stuff to kill the fish, and then i got a datapad on tatooine to meet some dude on manaan. rodney norman comedian net worth ffxiv act plugin spell timer Menu fechado. Essentially you're given two paths on how to return everything to normal - one path will give you Dark Side Points and the other Light Side Points. Beyond the north door of the security checkpoint is a corridor with a door in its west wall, beyond which is the south end of another corridor leading north but curving to the west, ending in a door (beyond which is the west lounge and the north computer room). From StrategyWiki, the video game walkthrough and strategy guide wiki. but there must be a way. In addition, you'll get 600 experience points! For the sake of this walkthrough, access the fuel tank pressure control. 4th Answer: 2 I have never done this i figured the conversation to be arrested upon return wouldnt even trigger without the star map being found. 4. You can also do the Kidnapped Selkath Youth Side Quest inside of the Sith Base, this quest is tied in closely with our story objectives. Simply tell him you'll follow him, and then do just that - follow him. 2023 GAMESPOT, A FANDOM COMPANY. Now, go back to the room with the scientists. Talk to Roland Wann, who is waiting for you there. stage gate model advantages and disadvantages. The droid will open the south door then patrol back and forth along the corridor, but it is too fragile to serve as more than a temporary distraction for what lies beyond: a Sith heavy trooper patrols back and forth just inside, while a Sith elite trooper stands on the south side of the room and a Sith grenadier stands in the southeast corner. In order to reprogram it you'll need to do the following at the Kolto Tank: 1. Star Wars: Knights of the Old Republic II - The Sith Lords. elma, texas to austin texas bill costner biography. If you really want to do the interrogation and you don't have any Persuade or Charisma, I believe the only path is to try "We know about your companion." 2. The door to your left is a dud, so the only other option is so go up and through the door there. Juhani's Past (Can start anywhere but Dantooine) In order to reprogram it you'll need to do the following at the Kolto Tank: 1. You'll immediately be attacked by a group of Sith enemies, once defeated you'll be able to ride the nearby elevator up into the Sith Base. After you've obtained the Data Module from the Broken Droid and the Datapad from the northeastern most room you're free to leave the base. Carth will again contact you and tell you that since the number of Sith ahead are great, you're going to need some assistance. *** This stronghold is only visible on the Public Test Server! Threaten him for additional Dark Side Points and a fine of 100 Credits or keep being belligerent to be taken into custody and the fine increased to 500 Credits. Tell him that you found the droid parts in the Sith Base he wanted, and hand them over. Equip the Combat Suit and move on to the container on the other side of this room, opening it to find 10 Credits and a Medpac. Morality should be your choice on Manaan, not Republic or Sith. I guess you'd find out anyway: the harvesting machinery released a toxin into the water. When you're doing the Genoharadan Side Quests you'll meet Vek in this area too for the Ithorak Guldar bounty. The Hrakert Rift is the final location on Manaan that you'll be visiting and where you'll find the Star Map. Queedle Manaan Swoop Racing. Then since most of the medpacks are made in manaan, and the waters poisoned, the medpacks prices would be extremely high. If you fail to answer the Selkath court exactly as you see above then you'll be removed from Ahto and sent back to the Ebon Hawk. Talk to Roland at the reception desk and ask him about the Star Map, he'll have information for you but will be unable to tell you anything until you help him out first. In this room you'll find a series of lockers you can pick and get goods out of. Get the trial underway immediately. Firaxa Sharks are the only enemies you'll face in the open ocean and you can instantly defeat them by using the Sonic Emitter when they agro you and start swimming towards you. If you didn't collect the Datapad then you'll need to tell them that the Sith offered you a job and when you refused they attacked you. There is only a single set of answers you can give to the Selkath High Court that will not result in your ban, they're mentioned below. There isn't much else to note in this area except for Jolan Aphett the Pazaak Shark, if Pazaak interests you. When you first arrive at Hrakert Station you'll encounter a mercenary who will be freaking out. Carth Onasi will contact you and tell you that you're all that's left living on this ship, so you need to get the hell off of it. You'll be able to speak with both Kono and Sami after you stop the depressurization process. Those to the south and west on the left are identical to those encountered to the south of the force field in the security room, while that to the east is slightly more robust and also receives bonuses depending on your character level: There's another by the east wall, which is mined: You can only exit the same way you entered. Below are the two methods and how you'll want to complete them. Following that conversation, he informs you that you are responsible for taking care of a passenger on board the Endar Spire named Bastila. You can basically hack the computer system or repair the broken droid within the room you're in. 5. Firaxa: You can walk into a small room right here with a Firaxa Shark inside of it as well as a footlocker with a Nerve Amplifier Belt. It'd be repetitive for me to repeat all of the talk you'd have with the two scientists, but they do leave you with two choices in which to stop the madness underwater here. Answer his questions as honestly as you want, or straight-out lie; simple facts when the trial gets underway will set you free my dear man. kotor how to not get banned from manaan. There will be no opportunities for Light Side Points when talking to him but you can earn Dark Side Points by sticking your lightsaber through the locker and killing the man. Go to your foot locker in your chambers (where you currently are) and grab and equip your gear. If decide to represent yourself in the trial from the very beginning then you'll need to do the following: 1. Before this door is one labelled Disassembly Room in the south wall, beyond which is a short corridor ending in a door to the south, with a faulty war droid standing to the left: The droid is actively engaged in its patrol route. This page was last edited on 9 May 2020, at 16:48. He sides with the Republic and was simply curious about everything that was going on. 0 There are some opportunities for Light Side and Dark Side Points from talking with Queedle, for more information check out my Queedle Side Quest page. Anyways just like Tatooine and Kashyyk, you will be required to pay a docking fee of 100 credits in order to be able to leave the docking area, though you cannot persuade him to reconsider normally (force . As Trask suggests, equip your melee weapons here (Short Sword in one hand, Long Sword in the other) and have him stay back and use his Blaster Rifle. Dark Side Points: Put toxin into the harvesting machine and poison the water. Additionally you'll find 2 Antidote Kits in a footlocker in the corner of the room, vital to heal yourself of the poison the Selkaths can put upon you. 3. Otherwise, they'll still find you innocent after you claim any of the following: Having been found innocent, you're free to leave the Ahto High Court in Ahto West. Transfer from injector to container Take out his shield and go in for the kill. Very well. Back in the dormitory, Shasa stands to the left by the west wall while three Selkath apprentices stand to her right. You can actually refuse the credits, and you'll get Light Side points if you want. That was simple or maybe not that simple, but whatever. In them you will find 2 CryoBan Grenades and 2 Medpacs. Bastila's Mother (Can't start on Manaan or Korriban) 6. You can essentially blackmail the court by saying you will tell people there is no more Kolto unless they let you go (and don't ban the Republic either). Dump container pod 6. There is no one way to do this, you basically just keep trying different things until it eventually works. Of note, I dont have any skill points allocated to persuade, but Ill be pretty pissed if that by itself makes this mission impossible Any suggestions on the correct order to break the prisoner? The planet is completely covered in water and is the only known source of kolto - a potent healing liquid - in the galaxy. In a struggle between the forces of Darth Malak and the remaining Light Jedi in the Outer Rim, a large battle is taking place over the planet of Taris. Here, you can go up or left. But you can't do anything to me - I know too much! After your conversation with Kono and Sami you'll be given the option of killing them both for Dark Side Points as well. Both sides are pursuing open acts of war against each other and you just end up tossed in the mix. kotor how to not get banned from manaanis shadwell, leeds a nice area. carrier unlock boost mobile phone. Talk to him and he'll ask you about why the Republic is hiring mercenaries. Broken Droid: On this Broken Droid you'll find the Data Module which is technically all we need inside the Sith Base to continue with the main story. how do you get banned without admitting you poisoned the Kolto supply?
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